Press Start. The bar crosses the screen about once a second.
Screen Tearing Test
One bar sweeping across the screen, so a torn frame shows as a break in its edge.
What tearing is
A display redraws itself line by line, many times a second. If a new frame arrives while the screen is part way through a redraw, the top of the screen shows the old frame and the bottom shows the new one. On a moving vertical edge, that shows up as a horizontal break, with the bar above the break sitting slightly to one side of the bar below it.
Open the test full screen and press Start.
Watch the bar's vertical edges, not the middle. A tear looks like a step in the edge that jumps around or stays at one height.
Look for a minute. Tearing can come and go as frame timing drifts.
What a browser can and cannot show
Browsers usually hand their frames to the system in step with the display, so a browser page often shows no tearing at all, even on a setup where games tear badly. A clean result here is therefore good news but not proof. Games and video players have their own settings: V-Sync, "wait for vertical refresh", and variable refresh technologies such as G-Sync and FreeSync, which change frame timing directly.
If the bar stutters rather than tears, check the frame rate with the Refresh Rate Test. For blur and ghosting instead of tearing, use the Motion Blur / UFO Test.
If you see tearing
Tearing is a timing problem, not a panel fault. In a game, turning on V-Sync removes it at the cost of a little input delay. If your display and graphics card both support variable refresh, turning it on in the display's menu and in the graphics driver usually removes tearing without that delay. Capping a game's frame rate a little below the refresh rate also helps.
The test moves one bar so you can look for tears; it does not detect or count them. It cannot change how your system synchronizes frames, and a result here does not describe how a game will behave.
All display diagnostics
See the category →- Monitor TestOpen →
- Dead Pixel TestOpen →
- Backlight Bleed Test#000000Open →
- Screen Uniformity Test#808080Open →
- OLED Burn-In TestOpen →
- Refresh Rate TestOpen →
- Screen Contrast TestOpen →
- Motion Blur / UFO TestOpen →
- Screen Tearing TestYou are here
- Viewing Angle TestOpen →
- Gamma TestOpen →
- Color Accuracy TestOpen →
- Calibration Pattern (SMPTE bars)Open →
- Input Lag TestOpen →
- Color Banding / Gradient TestOpen →
- HDR TestOpen →
- Sharpness / Text Clarity TestOpen →
Swatches preview a tool’s default color or pattern. Some tools do not have a swatch.